I love to think rigorously about the impact of experience design decisions on users, and I extend this thinking to my hobbies: puzzlehunts (I write and solve with teammate), tabletop games, film, and theatre. The projects on this website include my published research, digital puzzles, and computational art exploring the ways people interact with technology.
Selected Projects
Matt and Emma's Deep-Space Disaster Online Puzzlehunt
Wrist Deflection Scrolling XR Interaction Research